This case flyer focuses on the issue of inducing fun at a workplace and the manner in which this forced fun might boomerang. The accompanying article highlights the increased interest of organizations in creating a fun-filled work atmosphere and the various initiatives taken by them towards fulfilling this objective including, gamification of work tasks and hiring consultants to construct a ‘Gross Happiness Index’ for the workplace, etc. However, the expectation of maintaining a cheerful facade on a day-to-day basis, might in turn act as a new pressure point for the employees. Can creating a fun-filled workplace turn into a bane instead of a boon? How can companies prevent the continuous expectation of putting forth a cheery appearance from translating itself into an emotional labour for its employees?
Expected Learning Outcomes
- • How great places to work are created?
- • Can fun at work be induced or imposed?
- • How can a happy work-force be created?
Positioning and Setting
This case flyer can be used in the following course:
Organizational Behavior – What is Organizational Culture? – How organizations should focus on creating a fair and unprejudiced work culture instead of trying too hard to induce or impose fun at work.................